AI Insights · Timothy · July 2025
Top 5 Entertainment Mascot Games Performance in Saudi Arabia, Q2 2025
Explore the Q2 2025 performance of top entertainment mascot games in Saudi Arabia, featuring trends in downloads, revenue, and active users on a unified platform.
In the second quarter of 2025, the performance of the top entertainment mascot games in Saudi Arabia showcased intriguing trends across downloads, revenue, and active user statistics. This data, compiled by Sensor Tower, offers insights into the gaming landscape in the region.
Angry Birds Dream Blast from Rovio Entertainment Oyj saw a dynamic quarter. Weekly revenue fluctuated, peaking at approximately $1.4K in late April. Downloads showed a remarkable rise towards the end of the quarter, reaching 1.6K in the last week of June. Active users grew steadily, climbing from 1.9K to 2.6K by the quarter's end.
MY LITTLE PONY: MAGIC PRINCESS by Gameloft experienced consistent user engagement. Weekly revenue saw a gradual increase, culminating at $534 in the final week of June. Downloads varied, with a notable peak at 1.8K at the end of the quarter. Active users remained relatively stable, hovering around 3K throughout.
Sonic Forces: Run Battle Game from SEGA displayed steady performance. Revenue peaked at $321 in mid-April, while downloads consistently exceeded 6K weekly. Active users started at 9.5K, reaching a high of 14.7K in early May before settling around 10K at quarter's end.
Sonic Dash: Fun Endless Runner also by SEGA, maintained high user engagement with downloads consistently above 13K weekly, peaking at 19.8K in late March. Revenue peaked early in the quarter at $279, tapering off towards the end. Active users remained robust, starting at 112K and ending at 105K.
Disney Emoji Blitz Game from Jam City, Inc. showed modest revenue, peaking at $329 in late March. Downloads were sporadic, reaching 316 in mid-May. Active users increased from 21 to 217 by the end of June.
For more detailed insights and data, visit Sensor Tower's platform.